Coin Sweeper v0.3.0 - New Features & Improvements!
World of Dust » Devlog
Hey everyone! I am excited to share the latest update for Coin Sweeper (v0.3.0), packed with new gameplay mechanics, visual effects, and quality-of-life improvements. Here’s what’s new:
Major Changes:
- Houses Now Cost Coins 🏠💰 Building new houses just got a little more challenging! Houses now require coins to build, and the cost increases with each house. Plus, construction takes 1 hour to complete. Keep an eye on those coins!
- Dynamic Dust Effects 💨 Dust particles have received a major upgrade! We’ve replaced the simple dust sprite with a shader material. Now, dust gets smaller, changes color to red when being sucked up, and even rises slightly when the robot approaches. It adds a whole new level of immersion to the cleaning experience!
- New House Indicators 🏚️ ➡️ 🌀 The exclamation marks that used to indicate dirty houses have been replaced with spinning dust particles. The size of these particles now reflects how dirty the house is, giving you a visual cue of how much work is needed.
- Crystal Spawn System 💎 Crystals now spawn in houses based on how many you’ve already collected and how clean the house is. The cleaner you keep those houses, the better your chances of finding valuable crystals!
Patch Updates:
- No More Coin Stashing! You no longer need to manually stash coins before leaving a house. All collected coins are now automatically saved when you exit.
- Room Clean Messages 🧼 A "Clean rooms" message will now appear every time you finish cleaning a room, helping you track your progress more easily.
- Charge Warning ⚡ A warning message will appear when your energy drops below 20%, so you can avoid getting stuck without enough charge.
- Dust Collection Effects ✨ Collecting dust is now even more satisfying with small sparkle effects added to the robot. You’ll also see the robot’s sensor flash when dust is collected.
- Challenging Build Permits 🏗️ Finding the last few building permits just got more challenging! Their spawn rates now decrease as you collect more, adding more difficulty to the hunt.
- Auto Stashing The Stash button has been removed! Dust and coins are now automatically stashed when you get close to a dock station.
- Overweight Warning ⚠️ A new warning message appears when your robot reaches 100% capacity, so you’ll know when to offload dust and coins.
- Audio & Visual Feedback 🎶
We’ve added new sound effects and animations to enhance gameplay:
- Room cleaned messages now come with sound effects.
- A message and sound play when a crystal is found.
- Added small animations for the construction model when it appears.
- A 3D crystal model now appears in the crystal-found message.
- Progress at the Obelisk Collected crystals are now displayed at the obelisk, helping you track your progress visually!
This update brings a lot of polish and adds some fun new layers to the gameplay. We’d love to hear your feedback! As always, thank you for playing Coin Sweeper, and stay tuned for more updates.
Happy sweeping!
Files
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Version 0.3.0 66 days ago
World of Dust
Someone Should Clean These Houses — Time to Get Addicted to the Dust!
Status | In development |
Author | Siarhei_K |
Genre | Simulation |
Tags | 3D, Arcade, Casual, Colorful, Cozy, Exploration, Low-poly, Relaxing, Singleplayer |
Languages | English |
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